The videos shown here are recordings of interactive experiments conducted by a user on the scholAR platform.

Working of a DC Motor

Objective here is to show the workings of a DC motor, and explain what makes a coil to rotate, as well as change its speed. Fleming’s Left Hand is used to explain the direction of motion of the coil, in conjunction with force acting upon the coil. A user is allowed to “play with” the DC motor parts and understand the impact of changes they make to those parts.

This practical experiment is a module within scholAR – developed by EscaVel EdTech

Vector Additions

Ever wondered what happens when 2 forces act on a body at the same time. How do these forces add up to produce a resultant force ? Lets make it a little interesting here. Lets go on a boat trip to find this out. Lets see you control a speed boat against a river current. If you cross this challenge, we have a tougher one for you – try manoeuvring 2 boats to tug a raft. Put your game faces on and lets get down to some serious business here.

Flow of Electrons in a DC circuit

Objective here is to help a user explain (or understand) the difference between conventional direction of current versus direction of flow of electrons in a conductor. Students also get to understand why the brightness of a bulb changes when we change an external resistor in the circuit. Interactive aspects include ability to change the conductor, and resistors to see impact of those changes in the circuit.

This practical experiment is a module within scholAR – developed by EscaVel EdTech

Water Displacement

Objective here is to help understand buoyancy forces, and what causes an object to float or sink in water.  A user is the captain of a Boat – is allowed to load the boat with various weights, and maneuver it to deeper parts of large water bodies.

This practical experiment is a module within scholAR – developed by EscaVel EdTech

 

Centripetal Force

Objective here is to help understand forces acting on an object traveling in a circular motion. A common real life example is taken to depict this scenario. A person standing on a merry-go-round without any support, tries to balance himself in the ride. A curious mind will wonder what causes such a person to slip and fall away from the ride !! 

This practical experiment is a module within scholAR – developed by EscaVel EdTech

 

Time, Distance and Speed

Objective here is to help understand the relationships between Time, Distance and Speed for objects in a linear motion. One of the most common scenarios from our daily lives to apply this concept is related to traveling in an automobile. Drive a car through various different road conditions to understand how time, distance and speed relate to one another. Also the concept of ETA (estimated time of arrival) gets explained as one drives through with the experiment.

This practical experiment is a module within scholAR – developed by EscaVel EdTech

 

The videos shown here are recordings of interactive experiments conducted by a user on the scholAR platform.
  • Working of a DC Motor
  • Vector additions
  • Flow of Electrons in a DC circuit
  • Water Displacement
  • Centripetal Force
  • Time, Distance and Speed

Working of a DC Motor

Objective here is to show the workings of a DC motor, and explain what makes a coil to rotate, as well as change its speed. Fleming’s Left Hand is used to explain the direction of motion of the coil, in conjunction with force acting upon the coil. A user is allowed to “play with” the DC motor parts and understand the impact of changes they make to those parts.

This practical experiment is a module within scholAR – developed by EscaVel EdTech

Vector additions

Ever wondered what happens when 2 forces act on a body at the same time. How do these forces add up to produce a resultant force ? Lets make it a little interesting here. Lets go on a boat trip to find this out. Lets see you control a speed boat against a river current. If you cross this challenge, we have a tougher one for you – try manoeuvring 2 boats to tug a raft. Put your game faces on and lets get down to some serious business here.

Flow of Electrons in a DC circuit

Objective here is to help a user explain (or understand) the difference between conventional direction of current versus direction of flow of electrons in a conductor. Students also get to understand why the brightness of a bulb changes when we change an external resistor in the circuit. Interactive aspects include ability to change the conductor, and resistors to see impact of those changes in the circuit.

This practical experiment is a module within scholAR – developed by EscaVel EdTech

Water Displacement

Objective here is to help understand buoyancy forces, and what causes an object to float or sink in water.  A user is the captain of a Boat – is allowed to load the boat with various weights, and maneuver it to deeper parts of large water bodies.

This practical experiment is a module within scholAR – developed by EscaVel EdTech

Centripetal Force

Objective here is to help understand forces acting on an object traveling in a circular motion. A common real life example is taken to depict this scenario. A person standing on a merry-go-round without any support, tries to balance himself in the ride. A curious mind will wonder what causes such a person to slip and fall away from the ride !! 

This practical experiment is a module within scholAR – developed by EscaVel EdTech

Time, Distance and Speed

Objective here is to help understand the relationships between Time, Distance and Speed for objects in a linear motion. One of the most common scenarios from our daily lives to apply this concept is related to traveling in an automobile. Drive a car through various different road conditions to understand how time, distance and speed relate to one another. Also the concept of ETA (estimated time of arrival) gets explained as one drives through with the experiment.

This practical experiment is a module within scholAR – developed by EscaVel EdTech

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