Mission statement

MAKING
EDUCATION
IMPACTFUL

Escavel is a young startup based in Pune

We are a bunch of highly motivated entrepreneurs that are excited about using software technology to bring immersive and interactive experience in the fields of education and agriculture.

Escavel is a product-based services company. Our educational product, branded as “scholAR” is designed to significantly aid the learning process for the High schoolers. The target audience is the high school community which includes teachers and students. Our aim is to bring the laboratory and outside world into the classroom with our highly interactive platform which would explain complex concepts in science using examples from common daily occurrences.

We strongly believe that “Experiment based learning” will engage students’ minds and thus enable teachers to impart real education quickly and effectively. Edgar Dale, the famous American educator postulated in his “Cone of Experience” that while we retain only around 10% of what we read, we tend to retain 90% of what we experience ourselves.  While teachers consider such an approach to be very effective, they find it very challenging to bring such activities to students easily and conveniently in the comfort of a classroom or living room.  This is a challenge we hope to conquer for the teachers of the world. We believe AR and VR based education will provide a platform for highest levels of knowledge retention.

Our flagship product “scholAR”  is designed using 3D and Augmented Reality (AR) technologies, and will be available on popular mobile operating systems as well as desktop browsers. We aspire to provide a rich set of more than 1,000 experiments to explain the most complex concepts in science for the high school (9th to 12th grade). 

scholAR provides well researched content that is relevant and current.  Fascinating experiments and activities to be included in our content library are handpicked by experienced school teachers that have deep understanding of challenges faced by high school students in classrooms. 

We are bringing gaming technology to education: – we have chosen the best tools to provide 3D enablement and Augmented Reality (AR) visualizations where appropriate, with a single-minded objective of generating a game-like immersive user experience.

As our educational product matures, we will use similar methodologies to solve interesting problems that are coming our way in the field of agriculture as well.

THE TEAM

Our formidable team constitutes a mix of experience and young talent that is ready to bring about a radical change in education. We have:

  • 50+ years of corporate IT experience with world leaders in Banking/Financial Services Industry , and in Telecom sectors.
  • Rich experience in new cutting edge tools and technologies capitalizing on Mixed reality and 3D Enablement.
  • Experienced school teachers to provide guidance on content development based on real challenges faced by students in the classrooms.

Developing innovative , exciting educational IT products and bringing them to the reality for under-served markets is our passion. Overarching goal is to kindle the learning process by providing an immersive interactive experience.

What's in the Name?

EscaVel is derived from Escape Velocity.
 
Escape velocity is the speed that an object needs to be traveling to break free of a planet or moon’s gravity sufficiently and leave it without further propulsion.
 

Our vision is to provide the necessary force (velocity) to escape from complex concepts towards simplicity.  EscaVel aims to bring immersive and interactive content using AR , VR and AI in the fields of Education and Agriculture.

The logo is designed to have 2 main colors, as we marveled the colors of our sky: Blue signifies we are aiming for the sky , while Orange portrays we are harbingers of change (as in colors of dawn and dusk)

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